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Xiberia Wireless Gaming Headset Review

The V10 sits at the lower end of the scale just above the E2 headset thanks to its low price of £19.99 at the time of this review. Listed below are bestselling Xiberia V10 Gaming Headset which satisfy both affordability and quality. The suspension style headband automatically conforms to the user’s head and is designed for comfort during long periods of use.The memory foam ear cups seal out unwanted noises, yet fit very ergonomically around the ears. 7.2 feet of premium industrial strength wire ensures longevity and no audio quality loss. The overall design also looks fantastic as it has a modern gaming finish to it, but with the low price does come the slightly lower grade plastics used which has a hollow feel to them, while I prefer much sturdier feeling materials, there is an upside to this hollow plastic and that is of course that it makes the headset incredibly light which in turn makes it really comfortable to wear. The headband is lovely and soft, while the ear padding is nice and thick for extra comfort during use.

Last update on 2021-12-07 / Affiliate links / Images from Amazon Product Advertising API

[Review] XIBERIA Wireless Gaming Headset for PS5,PS4,PC with Microphone,Lossless 2.4GHz Ultra-Low Latency,Noise Cancelling MIC,Long Battery Life,Wired Mode for Xbox One, Xbox Series X Games

Though some functions of this headset are limited, I like its built-in performance and it feels comfortable to use for a long time. The most important quality is the wireless connection that reduces lag a lot compared to Bluetooth headsets. The ear cushions are soft and made of high-quality memory foam, while the headband provides sufficient padding and is comfortable to wear.

Reviewing the Unreviewable

I’ve scrolled past this best-selling headset a comical number of times while browsing Amazon, and last week I finally took the plunge. It doesn’t feel terrible in the hands, and in fact the rotation hinges are much sturdier than those on the HyperX model it’s so obviously copying. It’s a simple pad that’s glued awkwardly into the housing, and using the headset a couple of times only made the problem worse. No amount of careful pushing to try and get it to go back into place worked, and from how obvious this problem was, it seems like quality control is this headset’s weak spot.

At the $55ish price point they go for, the Mpow Air is a better wireless experience, and countless other companies offer solid wired headsets with better sound, build, and comfort. I reviewed the “Pro” version four years ago, and at the end of 2019 Corsair refreshed it yet again and changed the name to “Elite.” It took me this long to get to because of…everything that has happened.

This new edition changed out the drivers and the mic capsule, and made some tweaks to the density of its large foam ear pads. The plastic material also feels a tiny bit cheaper to me than on the Void Pro, but I didn’t send it off to a lab to have it analyzed so it might just be that the matte coating is different.

From some clicking around online, I noticed that the much-more-scientific folks at Rtings had the same issue with their wireless version, suggesting that this might be a quality control problem across the range. The drivers and mic are both indeed noticeably improved on the Void Elite, which I refuse to spell entirely with capital letters in spite of their branding. I cleared out my entire schedule at the end of last year thinking that I would play through multiple versions of Cyberpunk and be in gaming heaven for a few weeks. While there are numerous good things about Cyberpunk, from its acting to its sense of scope to its random loot system…the game is so far from being finished that it seemed wrong to even evaluate.

After many trials and tribulations, including an awful security breach of the entire server infrastructure at CD Projekt Red by frustrated fans, Cyberpunk’s first “big patch” came out this past week. While it does fix countless issues, and it does now feel like the game is less likely to shake itself apart and crash at any moment, it’s still so far from a finished release that it doesn’t seem right to evaluate it as anything other than a disappointment. Mismanagement without oversight runs rampant in the tech industry, and feature creep is an ever-present problem in game development. The final version, even with this new patch included, feels like a chopped up echo of that vision that was kicked out the door for a holiday season by people who may not understand good game design.

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