It’s essentially a baby brother version of the premium Astro A50, sporting big, boxy ear cups and a bendable mic that you can flip up to mute. Unlike the HyperX Cloud Stinger and Logitech G231 Prodigy, the A10’s ear cups don’t swivel 90 degrees to automatically conform to your dome.
The A10 offers very impressive audio performance for an entry-level headset, delivering punchy highs and a solid low end for just about every genre. Astro’s headset made it easy for me to pinpoint enemy footsteps during a tense Overwatch showdown and gave plenty of kick to the game’s snappy guns.
I found that guitars and other treble tones simply sounded too muddy, whether I was headbanging to the Doom soundtrack or blasting the sunny indie rock of Tigers Jaw. The Astro A10’s microphone performed reliably in my tests, allowing my Xbox Live friends to hear me clearly over the sounds of us murdering each other in Friday the 13th: The Game.
Xbox One owners can get a $100 bundle that adds in the MixAmp M60, which attaches to your controller and lets you activate various EQ modes while adjusting the balance between game and chat audio on the fly. The $50 HyperX Cloud Stingercosts $10 less and offers better comfort, thanks to its lighter weight and swiveling ear cup design that adjusts to various head sizes.
Astro A10 Review
Update 08/05/2019: These headphones have a flip-to-mute microphone, which we didn’t account for in ‘Microphone Control’. The limited button layout only gives you control over the volume, and you can flip the microphone up to mute it.
Astro A10 review
This A10 comes adorned with Legend of Zelda: Breath of the Wild-themed accents and a custom splitter to handle the Switch’s rather, ah, unique voice chat requirements. Editor’s note: This review was updated on March 7, 2021, to add context to the sound quality section and include a contents menu If you need something to wear for a long time huddled over the controller of a Playstation 4 or Xbox One, or you want something for playing games undocked on your Nintendo Switch, this might be for you. The headphones don’t move around much—there’s only a very small vertical hinge for some slight tilting adjustment—which would be a little uncomfortable if not for the soft velour earpads.
I never ran into any distinct discomfort, however I noticed the plastic frame created a rather loud echo noise at the slightest bump, whether on the band or headphones. It doesn’t work plugged into a PC—this is a splitter specifically meant for feeding mic audio into your phone for the Nintendo Chat app.
Legend of Zelda: Breath of the Wild and Pokemon Sword on Switch don’t provide the most strenuous test of a headset’s capabilities, but everything sounded just right nonetheless. Where normally it sits kind of in the background, filling in the gaps between the instruments, on the Astro A10 it totally takes over the song, drowning out most of the cymbals and horn sounds.
If voice chat is something you intend to suffer through on Switch, you shouldn’t have much issue hearing what your friends have to say (though admittedly the quality of their mic has a lot to do with that too).
The minimal vertical hinges I mentioned earlier made having a gap in the seal above my ears a pretty regular occurrence. However, this really isn’t the kind of gaming headset to take outside—even ignoring the somewhat arcane method for setting up voice chat on the Switch. The Astro A10 isn’t an awful gaming headset, but it’s just bad enough at what seems like the things it focuses on that buying seems like an exercise in frustration.
This is a Switch-focused gaming headset, but using the mic with a Switch just isn’t practical—though admittedly a big part of that is down the console’s particular hardware limits. If you want something that works well on Nintendo Switch—and everywhere else, for that matter—and doesn’t require such an arcane connection method, the SteelSeries Arctis 1 Wireless sounds far better, and it’s only a little more expensive. If Switch compatibility isn’t actually such a big deal, wired headsets like the Turtle Beach Recon 70, the Razer Kraken X and the Corsair HS60 Pro Surround all sound better and offer better isolation.
Astro A10 review: The perfect budget headset as long as you don’t care about looks
The Astro A10 won’t win any beauty contests, but compromising looks to focus on audio seems to have paid off here—it sounds way better than its $60 price tag implies. The headband is the worst offender though, resting a significant amount of weight on the top of the head and eventually leaving me sore. In any case gray covers the majority of the headset, with your color of choice appearing only inside the earcups, plus a logo on the left headband and right ear. The A10’s silhouette is similar to that of its higher-priced A40 and A50 cousins, with squared-off ears and a thin microphone up the left side.
I wouldn’t say the HyperX Cloud is a perfect headset for instance, but it’s comfortable as all get-out, and its leatherette-clad metal headband looks considerably more high-end than you’d expect for the price. This extends to the A10’s cable, a cheap rubber-clad affair with a bizarre triangular control hub that only exists to house a thin volume wheel.
I’ve reviewed dozens of headsets over the years and let me tell you: No button compares to the ease of simply pushing a microphone out of your face when you want to mute it. Lest we forget, the HyperX Cloud originally retailed for $99 before hitting its perpetual discount price range between $50-80.
That covers about 80 percent of what you’ll hear in any given setting, and Astro does a good job on that front.
In music, movies, and games the A10 consistently produced solid audio, with my sole complaint being that the small earcups led to a very narrow sound. Well, in music it might mean that complicated sections with lots of instruments will sound a bit messy—instruments don’t have enough room in the mix to breathe, and thus overlap and cause conflicts. Astro also delivers a rich bass presence that transcends its inexpensive price tag.
In music it can be a bit distracting, but it works well for games—explosions pack a lot more punch on the A10 than on competing products in this price tier. There are certainly aspects that could be improved, from a wider soundscape to larger earcups to a better-padded headband to literally any color other than this very unmemorable shade of gray.
Customer Reviews: Astro Gaming A10 Wired Stereo Gaming Headset for PC, Xbox Series X
Sometimes I have to take them off for a bit since it can hurt the top of my head if I wear them too long (several hours), but it’s a good reminder to stretch and not play for too long 🙂 The only thing I can’t comment on is the microphone, since I use a stand microphone for my PC.
Astro Gaming A10 Headset Review
It feels and sounds better than anything in its price range, and stands out as our new Editors’ Choice for budget wired gaming headsets. The earcups’ grille cloth, some piping on the boom mic, and a small A10 logo on the left side of the headband provide the only color for the headset. The felt-wrapped earpads and headband padding are fairly plush, and I found the headset quite comfortable to wear for long gaming sessions.
It’s not the leather-wrapped, remarkably thick memory foam padding of the Turtle Beach Elite Pro Tournament Headset, but that kind of luxury costs over twice as much as the A10.
The boom mic is a permanently attached flip-down arm mounted on the left side of the headset, and automatically mutes when you flip it back up. The heavy, dubstep-like soundtrack of Tekken 7 on PC sounds powerful and oppressive through the A10, with the deep bass drops getting almost subwoofer-like force at high volume levels.
You don’t get a very good sense of directional imaging with this headset, which can offer a bit of benefit when playing first-person games. We’ve learned to appreciate how simulated surround sound can subtly add to first-person gaming, but audio quality and value are always greater considerations.
Richard Cheese’s cover of “Bullet the Blue Sky” on the A10 maintains that powerful low-end, but shows some sculpting in the higher frequencies to help balance it out.
It doesn’t have the customizable aspects or simulated surround sound of the A40, but it’s less than half the price and still offers impressive performance in a very solid-feeling design. If you want to go wireless without spending $300, your best bet is the Steelseries Arctis 7, which doesn’t have the premium build or incredibly handy charging dock of the A50, but sounds very good for half the price.
Astro A10 Gaming Headset Review
I took it for a spin to see how a budget headset from Astro stacks up against its competition, which includes the HyperX Cloud Stinger, Plantronics Rig 400, Roccat Cross, and Turtle Beach Recon 50. I usually prefer the feel of earcups wrapped in synthetic leather, but the soft fabric on the Astro A10 is stellar. Inside the earcups, 40mm drivers power the audio output, the same size as found on the Plantronics Rig 400HX and the Turtle Beach Recon 50. The thick, rubber boom is flexible but doesn’t hold its position as well as the Turtle Beach Recon 50.To test the Astro A10, I ran it through games on a PC and an Xbox One and then connected it to an iPhone to test how it handled music playback.With Battlefield on a PC, the Astro A10 supplied dynamic sound with good separation between low and high frequencies. The boom of a bazooka rumbled convincingly and the snap of rifle fire sounded crisp and clean, while the whir of helicopters overhead was distinct, showing great mid-frequency performance. Still, the Cloud Stinger and Roccat Cross and their larger 50mm drivers delivered fuller sound.Next, I connected the MixAmp 60 adapter and played Star Wars Battlefront and NBA 2K17 on an Xbox One.
The MixAmp allowed me to tone down the voice chat during Battlefront and increase game audio, which sounded a bit bass heavy overall, a problem I could not adjust. NBA 2K17 offered clean sound, with the squeak of sneakers and the squeal of referee whistles standing apart from the crowd noise and arena organ.Finally, I tested the mic by making a voice recording.
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